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Feasibility of a Dance Videogame to Promote Weight Loss Among Overweight Children and Adolescents
Kristine A. Madsen, MD, MPH;
Sophia Yen, MD, MPH;
Lidya Wlasiuk, BA;
Thomas B. Newman, MD, MPH;
Robert Lustig, MD
Arch Pediatr Adolesc Med. 2007;161(1):105-107.
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Background
Screen time (television and videogames) and decreased physical activity are implicated in the obesity epidemic.1-4 Anecdotal evidence suggests that dance videogames have broad appeal5 and Dance Dance Revolution (DDR) is a popular videogame available for home use. We sought to determine if a diverse group of overweight children would find DDR sufficiently appealing to use for exercise over time, to investigate reasons for use and nonuse, and to correlate use with change in body mass index (BMI; calculated as weight in kilograms divided by height in meters squared).
Methods
Children aged 9 to 18 years with a BMI above the 95th percentile who owned videogame consoles were recruited from a university-based pediatric obesity clinic between November 2004 and August 2005. We did not provide videogame consoles because a pretest revealed that . . . [Full Text of this Article] Results
Comment
AUTHOR INFORMATION
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